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AI Insights · Timothy · April 2024

Top 5 2D Realistic Games on iOS in Latin America - Q1 2024

Discover how the top 5 2D realistic games on iOS performed in Latin America during Q1 2024, with insights on weekly downloads, revenue, and active users.

Top 5 2D Realistic Games on iOS in Latin America - Q1 2024

In Q1 2024, the top 5 2D realistic games on iOS in Latin America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their performance:

8 Ball Pool™ from Miniclip.com saw a notable fluctuation in weekly revenue, peaking at around $48.6K in the first week of January and experiencing a low of approximately $32.8K mid-March. Weekly downloads started strong at about 133K in the first week of January, gradually declining to around 94K by the end of March. The game maintained a robust user base with weekly active users hovering around 2.5M initially, then slightly decreasing to approximately 2.3M by the end of the quarter.

Dream League Soccer 2024 by First Touch Games Ltd. exhibited a steady decline in weekly revenue from about $49K in early January to roughly $23.5K mid-March, before bouncing back to $32.7K in the last week of March. Weekly downloads also showed a downward trend initially, starting at 44K and dropping to 21K by early February, but recovered to 34.5K by the end of March. Weekly active users saw a gradual decrease from 476K to 405K, with a slight uptick to 428K in the final week.

Evony from TOP GAMES INC. experienced consistent weekly revenue, starting at $53.4K and peaking at $68.1K in the last week of March. Weekly downloads fluctuated, starting at 29.3K, dipping to 15.1K mid-February, and recovering to 23.8K by the end of March. Weekly active users varied, starting at 85.1K, dropping to 67K in early March, and ending the quarter at 82.2K.

Woodoku - Wood Block Puzzles by Tripledot Studios had modest weekly revenue, peaking at $160 in mid-January and generally staying below $100 for the rest of the quarter. Weekly downloads showed a declining trend from 33K in early January to 9.9K by the end of March. Weekly active users also decreased from 172K at the beginning of the quarter to 142K by the end.

CodyCross: Crossword Puzzles by Fanatee witnessed a steady weekly revenue between $463 and $614, with a notable rise in the last week of January. Weekly downloads remained stable, starting at 12K and peaking at 14.2K in mid-March. Weekly active users were consistent, maintaining around 39K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024